A buffer made out of std::string objects that can be efficiently read from and written to.
More...
#include <socket.h>
|
void | append (const std::string &newdata) |
| Appends this string to the internal std::deque of std::string objects. More...
|
|
void | append (const std::string &newdata) |
|
void | append (const char *newdata, const unsigned int newdatasize) |
| Appends this data block to the internal std::deque of std::string objects. More...
|
|
void | append (const char *newdata, const unsigned int newdatasize) |
|
bool | available (unsigned int count) |
| Returns true if at least count bytes are available in this buffer. More...
|
|
bool | available (unsigned int count) |
|
unsigned int | bytes (unsigned int max) |
|
unsigned int | bytes (unsigned int max) |
| Returns either the amount of total bytes available in the buffer or max, whichever is smaller. More...
|
|
void | clear () |
| Completely empties the buffer. More...
|
|
void | clear () |
|
std::string | copy (unsigned int count) |
|
std::string | copy (unsigned int count) |
| Copies count bytes from the buffer, returning them by value. More...
|
|
std::string & | get () |
|
std::string & | get () |
| Gets a reference to the back of the internal std::deque of std::string objects. More...
|
|
void | prepend (const std::string &newdata) |
|
void | prepend (const std::string &newdata) |
| Prepends this data block to the internal std::deque of std::string objects. More...
|
|
void | prepend (const char *newdata, const unsigned int newdatasize) |
|
void | prepend (const char *newdata, const unsigned int newdatasize) |
| Prepends this data block to the internal std::deque of std::string objects. More...
|
|
std::string | remove (unsigned int count) |
|
std::string | remove (unsigned int count) |
| Removes count bytes from the buffer, returning them by value. More...
|
|
unsigned int | size () |
| Returns the amount of elements in the internal std::deque of std::string objects. More...
|
|
unsigned int | size () |
|
|
std::deque< std::string > | data |
|
A buffer made out of std::string objects that can be efficiently read from and written to.
void Socket::Buffer::append |
( |
const std::string & |
newdata | ) |
|
Appends this string to the internal std::deque of std::string objects.
It is automatically split every BUFFER_BLOCKSIZE bytes.
void Socket::Buffer::append |
( |
const std::string & |
newdata | ) |
|
void Socket::Buffer::append |
( |
const char * |
newdata, |
|
|
const unsigned int |
newdatasize |
|
) |
| |
Appends this data block to the internal std::deque of std::string objects.
It is automatically split every BUFFER_BLOCKSIZE bytes.
void Socket::Buffer::append |
( |
const char * |
newdata, |
|
|
const unsigned int |
newdatasize |
|
) |
| |
bool Socket::Buffer::available |
( |
unsigned int |
count | ) |
|
Returns true if at least count bytes are available in this buffer.
bool Socket::Buffer::available |
( |
unsigned int |
count | ) |
|
unsigned int Socket::Buffer::bytes |
( |
unsigned int |
max | ) |
|
unsigned int Socket::Buffer::bytes |
( |
unsigned int |
max | ) |
|
Returns either the amount of total bytes available in the buffer or max, whichever is smaller.
void Socket::Buffer::clear |
( |
| ) |
|
Completely empties the buffer.
void Socket::Buffer::clear |
( |
| ) |
|
std::string Socket::Buffer::copy |
( |
unsigned int |
count | ) |
|
std::string Socket::Buffer::copy |
( |
unsigned int |
count | ) |
|
Copies count bytes from the buffer, returning them by value.
Returns an empty string if not all count bytes are available.
std::string& Socket::Buffer::get |
( |
| ) |
|
std::string & Socket::Buffer::get |
( |
| ) |
|
Gets a reference to the back of the internal std::deque of std::string objects.
void Socket::Buffer::prepend |
( |
const std::string & |
newdata | ) |
|
void Socket::Buffer::prepend |
( |
const std::string & |
newdata | ) |
|
Prepends this data block to the internal std::deque of std::string objects.
It is not automatically split every BUFFER_BLOCKSIZE bytes.
void Socket::Buffer::prepend |
( |
const char * |
newdata, |
|
|
const unsigned int |
newdatasize |
|
) |
| |
void Socket::Buffer::prepend |
( |
const char * |
newdata, |
|
|
const unsigned int |
newdatasize |
|
) |
| |
Prepends this data block to the internal std::deque of std::string objects.
It is not automatically split every BUFFER_BLOCKSIZE bytes.
std::string Socket::Buffer::remove |
( |
unsigned int |
count | ) |
|
std::string Socket::Buffer::remove |
( |
unsigned int |
count | ) |
|
Removes count bytes from the buffer, returning them by value.
Returns an empty string if not all count bytes are available.
unsigned int Socket::Buffer::size |
( |
| ) |
|
Returns the amount of elements in the internal std::deque of std::string objects.
The back is popped as long as it is empty, first - this way this function is guaranteed to return 0 if the buffer is empty.
unsigned int Socket::Buffer::size |
( |
| ) |
|
std::deque< std::string > Socket::Buffer::data |
|
private |
The documentation for this class was generated from the following files: